DEX GODMODE IS FALSE (Express Gameplay)
Without any armor or runes, at DEX stat point 412, you are, in theory, invulnerable. You will have exactly 100% DDG (Dodge) and well over 100% ACC (Accuracy). I stopped there and gathered aggression to test this. The mobs missed consistently until Beeti's solidly hit around 30% of the time, Pitz hit 10% of the time.
This concludes a few things,
(1) Mobs might have an absolute hit roll
(2) Some mobs have a passive skill to ignore defence/dodge
(3) Just because you avoid an attack from a mob/boss, does not mean you avoid the skills extra stats like element (Ice/Slow, Fire/Burn, Electric/Half Attack) or status (Decreased defence, Stunned, etc)
After the above, I questioned if having 100% is similar to 0%. So applying more points to DEX, somewhere near +1000 (one thousand) you will LOSE all points and reset to an visual 0%. Shocked I gain aggression, and was hit 100% of the time from every mob/boss yet the damage was minimal.
Further investigation is needed, however. I highly doubt anyone of you adventurers will go pure Dex (highly discouraged) Though, I say that, I'm pretty sure one of you will do it anyways. Have fun with that ruined character <3 (Unless stat reset scroll)
~JJ
The mobs accuracy value is computed against your dodge value, which makes 100% invulnerabilty impossible. What was the level of the beeti and the pitz you have faught? Beeti accuracy at level (lvl,acc): (1,0.2), (10,2.4), (50,12.0). When looking at the numbers you might be right: there is a cap. This needs further investigation. I think you need to understand the calculations. This needs some data with accuracy and hitrate of your champion. I got some data on dodgevalues of mobs.
ReplyDeleteI think the resistance vaues are used for dodging the elemental part of attacks.
Ha. Champions. League reference? I'm not sure where you're pulling that acc/ddg data from but it seems valid from gameplay. I want to try cracking the .ipa for it's code but without the decompile key it's going to be a hassle. The Beeti and Pitz are the first few mobs you face beside the tutorial ones
ReplyDeleteYes, resistance is your dodge for element attacks
I wasn't thinking about League, but I'm playing it as well. Reverse engineering that stuff would take you so much time, it's not even worth thinking about it. The acc/ddg I was taking from the data shown after taming them. I tamed quite a few mobs, leveled them and pulled every bit of data i could get. They are all following a pattern. Only HP seems kind of random. I think rare mobs get double the amount of HP compared to regular ones. I think the funny gains in HP result from 2 factors every level. Because just like players, mobs get a flat amount of HP every level. When putting statpoints into CON they get the amount regulated by CON-stat. So mobs might have their own main attributes, that they put points into when leveling up.
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